Developer Documentation

QuickTime 4 API Documentation

3D Graphics Programming with QuickDraw 3D 1.5.4

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3D Viewer Routines

This section describes the routines provided by the 3D Viewer. You can use these routines to

You don't need to use all of these routines in order to use the 3D Viewer. For a description of which routines are required, see "Using the 3D Viewer" .

Most Macintosh 3D Viewer routines have equivalent routines for the Windows environment. A few significant programming differences are noted in the routine descriptions below.

Creating and Destroying Viewers

Attaching Data to a Viewer

Drawing a Viewer and its Contents

Managing Viewer Information and State

Updating Viewer Data

Handling Viewer Events

Managing Cursors

Handling Edit Commands


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